Reloading twice unfreezes all physical entities props, ragdolls, etc. If it is a ragdoll, all its bones will be unfrozen. Reloading with the Physgun R by default unfreezes the object and all of it's "associated" props being looked at by the player. The tertiary trigger USE key, E by default when held allows the user to rotate the held object using the mouse. Non-physical entities like the majority of NPCs and players cannot be frozen. The secondary trigger Secondary fire, right mouse button by default allows the user to freeze the held object in place regardless of where it is. The primary trigger Primary fire, left mouse button by default when held emits a long blue or a player-determined color beam from the front of the gun.Īnything that touches the beam or vice versa will be grabbed by the user and can then be manipulated into different positions. In Garry's Mod 13the player can customize the color of their physics gun's glowing parts. Users can lift, rotate an object in the air, place, and even freeze it completely still, whether it's in midair or not.
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